Space engine game not responding
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I'm not arguing against RenPy, but in my opinion it's not the answer to every adult game.Įdit: lot of grammar errors up in here but I'm on mobile and cant be bothered.Ĭlick to expand.Phrase it exactly like you would do while talking about a game engine like Unity, because it's strictly the same thing. Sorry for the wall of text, but I just feel this point is always misconstrued. Can you make an RPG in this framework? Yes. But by not using them, you are working around them, and that's entirely my point. Do you HAVE to use their default rules for these features? No.
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I just mean in order to do them you have to supersceed the rules or API it comes with.Ī few "rules" would be how the API integrates dialogue, actors, animations, and scene progression. I'm not saying you can't do these special and creative things with RenPy. And to save that eager reply about "oh but this game is different and shows how much you can do with RenPy and blah blah". I dont think anyone would disagree.Īgain, not a bad thing. I think a good way to exemplify what rules I'm talking about is in this statement there is a reason why you can blindly point out any RenPy game. It's really great and serves a very broad range of genres. Can you? Yeah maybe through some work arounds or addition modules but by default that engine doesnt provide that functionality. For example, you're not gonna do 3D physics simulation in RenPy. When I say rules, I dont mean for it to carry any sort of negative connotation. Poorly chosen phrase maybe, but I don't know how else to phrase it. You can definitely extend RenPy past what it comes out the box with. Click to expand.By rules I imply limitations when remaining inside the API.